Overcraft is a platform where StarCraft 2 players can create, organize, and share their build orders to better learn and optimize their strategies. It features an interactive mode with a timer for real-time execution of builds, along with customization and editing options.
A tower defense game developed with Godot in C#, this project marked my first steps into game development. It allowed me to experiment with enemy management, attack waves, defense logic, and real-time gameplay mechanics.
I developed an intuitive web interface that allows non-technical members of the Ulysseus team to run automated scripts without technical intervention. This solution notably simplifies the synchronization of Microsoft Azure distribution lists from an Excel file hosted on SharePoint. The project was approved right after the prototype presentation, integrated via a fork into the private GitLab, and then deployed to production.