Back to Portfolio




Two worlds, one with a human player and the other in a spaceship. In the human world, you can choose a ship, unlock more powerful ones, and select your weapons. In the spaceship world, you can destroy enemies to earn gold and experience, which will be used to upgrade your ship.
The weapons automatically fire at enemies within their range.
Health and XP bars for the player, a system for saving gold and xp when switching worlds, and a debugging utility.
This project remained at the prototype stage due to the amount of time required to develop it.